Ludic Writing is a series of narratives generated through play, exploring the prospect of “Games as Writing Prompt.” Bartlett’s Memory is an extended work of fiction in three volumes, inspired by…
solo games
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Board GamesFiction
Ludic Writing: The Real Leeds Part 11 (Karma Police)
by Byron Alexander Campbell November 3, 2018Ludic Writing is a series of narratives generated through play, exploring the prospect of “Games as Writing Prompt.” Bartlett’s Memory is an extended work of fiction in three volumes, inspired by…
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Board GamesFiction
Ludic Writing: The Real Leeds Part 10 (Pretty Vacant)
by Byron Alexander Campbell October 27, 2018Ludic Writing is a series of narratives generated through play, exploring the prospect of “Games as Writing Prompt.” Bartlett’s Memory is an extended work of fiction in three volumes, inspired by…
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Board GamesFiction
Ludic Writing: The Real Leeds Part 9 (Savoy Truffle)
by Byron Alexander Campbell October 20, 2018Ludic Writing is a series of narratives generated through play, exploring the prospect of “Games as Writing Prompt.” Bartlett’s Memory is an extended work of fiction in three volumes, inspired by…
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Board GamesFiction
Ludic Writing: The Real Leeds Part 8 (Country Roads)
by Byron Alexander Campbell October 13, 2018Ludic Writing is a series of narratives generated through play, exploring the prospect of “Games as Writing Prompt.” Bartlett’s Memory is an extended work of fiction in three volumes, inspired by…
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Board GamesFiction
Ludic Writing: The Real Leeds Part 7 (Good Vibrations)
by Byron Alexander Campbell October 7, 2018Ludic Writing is a series of narratives generated through play, exploring the prospect of “Games as Writing Prompt.” Bartlett’s Memory is an extended work of fiction in three volumes, inspired by…
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Board GamesFiction
Ludic Writing: The Real Leeds Part 6 (Get Back)
by Byron Alexander Campbell September 29, 2018Ludic Writing is a series of narratives generated through play, exploring the prospect of “Games as Writing Prompt.” Bartlett’s Memory is an extended work of fiction in three volumes, inspired by…
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Board GamesFiction
Ludic Writing: The Real Leeds Part 5 (Tape Sync)
by Byron Alexander Campbell May 5, 2018Ludic Writing is an offshoot of the Session Report series, which explores the intersection of narrative and broader themes of game design by focusing on a specific tabletop game each…
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Board GamesFiction
Ludic Writing: The Real Leeds Part 4 (The Devil’s Hour)
by Byron Alexander Campbell April 28, 2018Ludic Writing is an offshoot of the Session Report series, which explores the intersection of narrative and broader themes of game design by focusing on a specific tabletop game each…
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Board GamesFiction
Ludic Writing: The Real Leeds Part 3 (Music After Midnight)
by Byron Alexander Campbell April 21, 2018Ludic Writing is an offshoot of the Session Report series, which explores the intersection of narrative and broader themes of game design by focusing on a specific tabletop game each…
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Board GamesFictionReview
Ludic Writing: The Real Leeds Part 1 (Arkham Noir)
by Byron Alexander Campbell April 7, 2018Ludic Writing is an offshoot of the Session Report series, which explores the intersection of narrative and broader themes of game design by focusing on a specific tabletop game each…
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Board GamesFictionGames
Ludic Writing: English Eerie and Games as Writing Prompt
by Byron Alexander Campbell January 7, 2018Ludic Writing is the new name for Session Report, a monthly series that explores the intersection of narrative and broader themes of game design by focusing on a specific tabletop…
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Board GamesGamesLiteratureReview
Session Report: Nemo’s War and the Rise of Victory Point Games (Part 2)
by Byron Alexander Campbell August 9, 2017Session Report is a monthly series that explores the intersection of narrative and broader themes of game design by focusing on a specific tabletop game each month. This month’s game…
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Board GamesFeaturedGamesLiteratureReview
Session Report: Nemo’s War and the Rise of Victory Point Games (Part 1)
by Byron Alexander Campbell August 5, 2017Session Report is a monthly series that explores the intersection of narrative and broader themes of game design by focusing on a specific tabletop game each month. This month’s game…