Here’s something I never knew existed: gamebooks. When I was a kid, I devoured the Choose Your Own Adventure series, checking out every book I could find in the library and…
Mass Effect
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On Mass Effect, Branching Narratives, and Industry Accountability
by Emily Lee November 11, 2014It’s already been over two years since Mass Effect 3 dropped and I still haven’t been able to completely forget about it. And while discussion and critique into the shit…
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A Saints Row Retrospective
by Emily Lee October 13, 2014A Saints Row Retrospective: The Journey of a Street Thug to the White House, or the Greatest Video Game Epic Ever Told. If I were to play the “if you…
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The Walking Dead Season 2: A bittersweet farewell to Clementine and proper conclusions.
by Emily Lee September 3, 2014Ending a saga or long running series has always posed a challenge. It’s generally a situation that cannot satisfy everyone since fans will have their own polarizing expectations of how…
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Sex in Games, Spectating vs Participating, & Unconventional Spatial Mechanics
by Emily Lee July 24, 2014Video games have had an ongoing relationship with objectionable content from an early start with such games like Mortal Kombat or Leisure Suit Larry. It isn’t really that video games…
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Tomb Raider to Survivor, Reimagining Lara Croft
by Emily Lee June 30, 2014When Square Enix first announced its reboot of the Tomb Raider franchise I was both intrigued and cautiously optimistic. The promos and information that were revealed showcased a very different…
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Player Responsibility in The Walking Dead
by Emily Lee May 13, 2014With the success and popularity of franchises such as Mass Effect, Dragon Age, and The Walking Dead, player choice has become the new golden standard by which many players have…