Continuing with our series of “Best of 2020-2021” lists curated by the entire Entropy community, we present some of our favorite selections as nominated by the diverse staff and team…
Games
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A tamed wolf. I had a marginal interest in Minecraft after seeing its characters plastered across backpacks, strategy books, the internet, and a million children’s hearts. As a middle school…
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GamesVideo Games
Read Me Not: Hellblade and the Ambiguity of Pain: A Brief Encounter
by Guest Contributor June 7, 2021You should put your headphones on when playing it, everyone said. I did. I always do. It really doesn’t matter what the game is. But it was Hellblade: Senua’s Sacrifice,…
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Video Games
Cosmic Horror and the Ruins of Capitalism in Night in the Woods
by Guest Contributor May 18, 2021I maintained my sanity during the pandemic by spending time outdoors in abandoned places. Some of these places exist in the real world, but most were virtual. One of my…
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Creative Nonfiction / EssayFeaturedGamesVideo Games
HOW VIDEO GAMES MADE ME BIOPHILIC
by Guest Contributor February 12, 2021All how-I-came-to-love-nature stories begin with childhood, so here we go to the 90s. I was the sort of kid with galactic dolphin posters, and I was the sort of kid…
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Creative Nonfiction / EssayGamesVideo Games
How Zelda Saved Me: The Inspiration, Feminism, and Empowerment of Hyrule
by Guest Contributor November 2, 2020My shield glistens in the filmy haze of morning light. I am alone, free to roam this vast expanse. With a whistle my loyal horse appears, armored in steel, teleporting…
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Session Report is a series that explores the intersection of narrative and broader themes of game design by focusing on specific tabletop games. This month’s game is: Victoriana by Benjamin…
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Continuing with our series of “Best of 2019″ lists curated by the entire Entropy community, we present some of our favorite selections as nominated by the diverse staff and team…
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Games
Hunt A Killer, Earthbreak, and Empty Faces: Escapism for the Post-Truth Era
by Byron Alexander Campbell September 21, 2019Disclaimer: Review copies of Hunt A Killer and Earthbreak were furnished by the publisher, Hunt A Killer LLC. The reviewer was otherwise uncompensated for his opinion. Around the second week…
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Board GamesFeaturedFiction
Ludic Writing: Lady of the West
by Byron Alexander Campbell July 27, 2019Ludic Writing is a series of narratives generated through play, exploring the prospect of “Games as Writing Prompt.” “Lady of the West” is inspired by a play of Tim Fowers’…
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Session Report is a series that explores the intersection of narrative and broader themes of game design by focusing on specific tabletop games. This month’s game is: Paperback by Tim…
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FeaturedReviewVideo Games
Super Smash Bros. Ultimate is the Spirit of Generosity
by Byron Alexander Campbell December 31, 2018Like my namesake, I have a weakness for excess. Give me audacious; give me far-reaching. Even if it doesn’t quite hit the mark, I’ll probably be impressed. Hence my fondness…
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Continuing with our series of “Best of 2018″ lists curated by the entire Entropy community, we present some of our favorite selections as nominated by the diverse staff and team…
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Board GamesFiction
Ludic Writing: The Real Leeds Part 12 (Once in a Lifetime)
by Byron Alexander Campbell November 10, 2018Ludic Writing is a series of narratives generated through play, exploring the prospect of “Games as Writing Prompt.” Bartlett’s Memory is an extended work of fiction in three volumes, inspired by…